Cal’s adventures as a seasoned Jedi Knight introduce new Force powers, lightsaber stances, abilities, and equipment to master as he faces new threats, explores unknown frontiers, and fights to protect those he cares about.
Developed by Respawn Entertainment and Published by Electronic Arts. It was released on consoles and PC on 28 April 2023.
I played the heck out of this game, and what an fantastic game it is. So much praise is needed as the game is incredible. There were many times when playing through the story that it felt like an epic movie – the characters, story, level of detail, planet traversal, EVERYTHING – was an incredible experience. I even fell in love with BD-1 all over again!
The combat was challenging, even of the easiest difficulty, but so much fun too. Everything about the combat is so much fun – the different stances, the dashing, Cal’s finishers, even the teamwork when fighting with friends. So. Much. Fun.
The map, even though slightly better since Star Wars Jedi: Fallen Order, is still the worst map I’ve seen in a video game. It’s so un-user friendly and takes such a long time to figure out where to go.
The game does suffer from big performance issues – lag, framerate drops, glitchy and full crashes. A fourth patch for the performance issues was released on May 9th for consoles, with another PC patch coming soon.
It did impact my enjoyment to some extent, how could it not when parts of the surroundings suddenly faded out, or the whole game just crashed to a black screen? However, the bugs and glitches didn’t begin for me until I was about 50 hours in – so I feel like I had it pretty good compared to others.
Aside from the technical problems, I really enjoyed the gameplay and was completely immersed into the story from start to finish.
The customisation is so vast, I ended up changing Cal’s outfit, hair and beard style multiple times each day as there was so many options; there are over 80 pieces of customisation for Cal and BD-1 combined. That’s almost as bad as creating a character in Elder Scrolls and spending the first 2 hours just on customisation.
There are five difficulty settings to choose from, which can be changed at any time from the settings menu (apart from when in combat). This was very useful as if I was struggling with a boss, I would just reduce the difficulty and then change it again after I had defeated it.
There will end up being six planets to explore, each planet was so different and had a completely different feel to it, depending on who had more presence there.
I loved the different terrain and how different the characters were, all having there own aspirations and opinions. I had so much fun just standing and listening to conversations. Some of the things the enemies and other NPCs say to each other is just hilarious.
- Currently very glitchy
- You need to save progress regularly as there doesn’t seem to be an autosave
Incredible game with incredibly immersive storytelling. Aside from the glitches and crashes, enjoyed all 70 hours of gameplay and apart from boring collectible searching, loved the platinum journey.
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Game & Developer Information
Developer Website: Respawn Entertainment
Developer Socials: Twitter
Publisher Website: Electronic Arts
Publisher Socials: Twitter
Images – https://www.igdb.com/