Mythic Ocean Trophy Guide

Trophy Roadmap

Difficulty: 2/10
Estimated time to Platinum: 2 – 3 hours
Trophies: 12. 40-platinum 1 / Gold 11 / Silver 0 / Bronze 0
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: 1 + Cleanup

Introduction

Welcome to the Mythic Ocean trophy guide!
After waking up without absolutely no memory of who you are, you come face to face with a God of the sea who has been tasked with helping you remember not only who you are, but what your role is. After you start to explore around, you learn that the world around isn’t old, but new, and the reason you can’t remember who you are is because the most recent Creator made it that way. Unfortunately, this world is not long for lasting, and you’ll need to speak with the other Gods and get their advice on how to move forward. When you’ve helped them all and befriend them, you’ll need to decide which God gets to become the new Creator who will create the next new world.

Roadmap

Step 1: Play Through the Game
You’ll be need to complete all 9 Fables in the game before you can complete the game, so your main focus will be to work on those. If you happen to find any Pages or speak with any of the NPC/Creatures along your way, that’s more than fine (just try to remember which ones, of course). The only NPC/Creatures you want to go out of your way to speak with are the ones in the Breach (you enter this after speaking with Gnosis the first time) as you’ll only have one shot to talk to these ones, but even if you miss them, the other areas will get you the 40 required for Gold Ambassador so don’t fret if you do end up missing them. After you finish all of the Fables and choose a Creator for the new world, you’ll complete the game.

You’ll be earning these trophies:
Gold First Chapter
Gold Lockdown Lifted
Gold A New World

Step 2: Clean-up
Now that you have the story out of the game, you can do a quick clean-up of the Pages and NPC/Creatures. Just reload your save file from the Main Menu and it’ll pop you back into the game at the point right before you choose a new Creator. This gives you a sort of free-play mode that you can roam around in. Use your Teleporter (Square) to bounce between each area and reference the individual trophies for the locations of everything you need, including the miscellaneous trophies. Don’t forget that you can use your sonar (L2) to locate the NPC/Creatures that you need to meet/interact with. This step shouldn’t take you very long at all.

During this step you’ll earn these trophies:
Gold All Hail Lord Poison
Gold Chasing Whirlpools
Gold GOOOOOOOOOOOOOOOAAAAAALLL!!!
Gold Cradle of Stars
Gold Diplomat
Gold Ambassador
Gold Archivist
Gold Loremaster

40-platinum Mythic Ocean

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Trophy Guide

Mythic Ocean
Collect all previous trophies.

Earn all of the other trophies in the game to unlock this Platinum. If you prefer to use a video walkthrough for this game, please see below.

First Chapter Gold
Finish 1 Fable.

Story Related.

The Fables in this game are essentially the quests you’ll need to complete before you can decide who the new creator will be. There are 9 Fables total to complete, all of which are required to complete the main story, but only the 1st one you complete will be required for this trophy. In each area, there is a “main character” that you’ll need to speak to (save for Corel Reef which will be a set of Twins). All of the Fables will start with one of these characters. When you pick up a Fable, the next location required for it will be represented by a blinking green light on your Teleporter (Square). If you are working on multiple at a time, multiple dots will appear, but fair warning that they won’t be labeled. The Fable “chain” will always require you to talk to the main character in the designated location and exhaust the dialogue. If you’re having trouble finding the character in any area because they’ve run off a bit, hold L2 to activate your sonar and just look for their outline. The list of the Fables are as follows (this is roughly the order you’ll do them in as well):

  • Growing Pains – Amar in Kelp Forest
  • Rebuilding a Friendship – Esti and Ketri in Coral Reef
  • Voice of Wisdom – Esti and Ketri in Coral Reef (after you complete Rebuilding a Friendship)
  • New Bug Buddy – Esti and Ketri in Coral Reef (after you complete Growing Pains)
  • Labwork – Althea in Midseas
  • Study Opportunity – Althea in Midseas
  • Feeding Frenzy – Althea in Midseas (After you complete Growing Pains)
  • Suspicions – Swivet in the Breach (after you speak with Gnosis the first time, teleport anywhere to enter the Breach – Swivet will be the eel-like fish you need to talk to)
  • Mystery Crystal – Esti and Ketri in Coral Reef (after you complete Labwork and Study Opportunity)
Lockdown Lifted Gold
Find out what’s behind that metal gate in the Kelp Forest.

Story Related.

After you complete the Fables Growing Pains and Rebuilding a Friendship, speak with Amar in Kelp Forest again (they should be by the locked door leading to Midseas). Exhaust the dialogue and the door will open for you. Go through it and the trophy will unlock.

All Hail Lord Poison Gold
Witness Lord Poison’s inaugural concert.

You’ll get this in Coral Reef, but after you’ve met Althea in Midseas and after returning from the Breach after speaking with Gnosis the first time. While in Coral Reef, head down to the large fish skull and tucked in the corner will be Lord Poison (you may have already spoken to him for Gold Diplomat and/or Gold Ambassador). If he doesn’t have 4 “Poison Fans” in front of him, complete 1-2 more Fables and return until he does. Once his fans are there, speak with Lord Poison and he’ll put on a short rock concert for you. When it’s done, the trophy will unlock.

Chasing Whirlpools Gold
Ride 5 whirlpools in the Kelp Forest.

As stated in the description, this will be done in Kelp Forest. Scattered throughout this area are whirlpools that, when you swim inside of one, will shoot you up above the water’s surface. You can do the same whirlpool 5 times or make it 5 separate ones, it doesn’t matter. You just need to ride any combination of 5 for the trophy. As soon as you’ve ridden your 5th one, the trophy will unlock.

GOOOOOOOOOOOOOOOAAAAAALLL!!! Gold
Knock a beaker or tank out through the bottom of Alethea’s lab.

This will be one of the more pain in the rump ones to get, not because it’s super difficult, but because the entire game takes place underwater so the floaty mechanics make trying to get this a bit tedious. This will be done in Midseas (this unlocks after you complete the Fables Growing Pains and Rebuilding a Friendship). When you have access to the area (it’s behind the locked door in Kelp Forest), make your way to the large lab in the middle and complete the initial interaction with Althea (if you haven’t already). Once you gain access to her lab, make sure you hit the button to lower the telescope before actually entering her lab (the button will be on a square panel and when you press it, the bottom of the lab will open up). Now head into her lab and on a table will be a bunch of blue beakers. If you swim into the larger ones, they’ll go flying. You need to get one of these to go into the hole in the floor of Althea’s lab and have to drop all the down past the Telescope. Once it’s out in open waters, the trophy will unlock.

Cradle of Stars Gold
Spend 30 seconds in Lutra’s pod.

Lutra can be found in Moss Cavern and will first be found by a large pod that has an entrance that looks sort of spacey (you’ll be coming here a lot while progressing through the Fables). Swim into the pod and just wait 30 seconds to unlock the trophy.

Diplomat Gold
Meet 25 NPCs.

See Gold Ambassador.

Archivist Gold
Collect 9 Pages.

See Gold Loremaster. 

Ambassador Gold
Meet 40 NPCs.

There are 49 NPCs you can talk to in the game that are just extra creatures swimming or crawling about each area. To locate them, hold L2 to activate your sonar and look for the star-like symbol. If you’ve already spoken with a creature, this won’t appear for them, but if you haven’t, it will:

phBxlf8

Just swim up to them and press Cross to interact with them. Exhaust the dialogue and they’ll be counted as being met. Not all of the NPCs will be available from the start. Each area (except for Midseas and the Breach) will have additional NPCs that appear after you reach certain points within the story. When you enter an area, there will always be notifications on the left side that appear letting you know about new pages and new NPCs that appear in the different areas, so just keep an eye out for those. There are only 6 areas so even if you just want to wait to get these all at the end, that works just as well EXCEPT for the Breach – you’ll only get one shot at these but even if you miss them, there are enough in the other 5 areas to get you to 40. If you complete the game before getting this, it’s ok, just reload your save file from the Main Menu and you’ll be able to freely roam around each area. The list of all of the NPCs is as follows:

Eel Kingdom

  • Burrow (Eel in the ground)
  • Chill (Pink Fish)
  • Rosetta (Eel in the ground)
  • Duke (Eel swimming)
  • Thrill (Green Fish)
  • Glide (Stingray) – appears later in the game
  • Zippy (Sea Snail) – appears later in the game
  • Tulip (Mushroom) – appears later in the game
  • Much (Shell) – appears later in the game

Kelp Forest

  • Flash
  • Glitter
  • Zam (Spinning Crab)
  • Flip (Dolphin)
  • Poot (Swordfish)
  • Dive (Sea Snail) – appears later in the game
  • Shade (Sea Urchin) – appears later in the game
  • Snoop (Seahorse) – appears later in the game
  • Raoul (Spinning Sea Urchin) – appears later in the game


Moss Cavern

  • Astra (Shell on the ground next to Astrid)
  • Astrid (Shell on the ground next to Astra)
  • Zoe (top section of the tall flower)
  • Zona (2nd from the top section of the tall flower)
  • Zander (middle section of the tall “flower”)
  • Zack (2nd from the bottom section of the tall “flower”)
  • Zubin (bottom section of the tall “flower”)
  • Camo (Large rock next to Astra and Astrid)
  • Frill – appears later in the game
  • Spark (Mushroom) – appears later in the game
  • Snap (Crawdad) – appears later in the game
  • Proto – appears later in the game

Coral Reef

  • Drift (Crab above the water’s surface)
  • Fucius (Seahorse next to Winny)
  • Winny (Seahorse next to Fucius)
  • Lord Poison (Blowfish next to the large fish skull on the ocean floor)
  • Lance (Sea Urchin) – appears later in the game
  • Barb (Sea Urchin) – appears later in the game
  • Spike (Sea Urchin) – appears later in the game
  • Suede (Sea Urchin) – appears later in the game
  • Tuff (Yellow Crab) – appears later in the game
  • Misty (Turtle) – appears later in the game

Midseas

  • Citron (Shark)
  • Cobalt (Whale)
  • Rivet (Eel-like creature)
  • Mull (Sea Snail)

Breach

  • Keel (Crab)
  • Skate (Stingray)
  • Muse (Dolphin)
  • draB (“flat” Fish)
  • Swivet (Eel-like Fish)
  • Finn (Yellow Fish)
Loremaster Gold
Collect 18 Pages.

There are 18 pages total in the game, so you’ll need to collect all 18 for this trophy. There are 3 found in Eel Kingdom and 5 found in Coral Reef, Moss Cavern, and Kelp Forest. The ones with 5 will only have 3 available at the start, but when you complete those areas in full (finish the Fables and speak with the main characters one final time), the last 2 will open up. If you don’t get these before you finish the game, just reload your save file from the Main Menu and it’ll pop you return into the game right before you made the choice of who the new Creator will be, allowing you to roam around freely.

Out in the open, you’ll need to look for glowing orbs that will open up into portals when you get close to them. When you go through the portal, you’ll find yourself in a library where you need to find the specific page. The page you need will be marked with a yellow key above it (there is also a very faint sort of glowing sound when you get close to them). Once you have the Page, leave the library and you’ll load back into the ocean area where the portal once was.

The locations of all 18 pages are as follows (if you don’t want to use a text/image guide, please reference the video provided under 40-platinum Mythic Ocean):

Eel Kingdom

Page 1 (Era 1, Section 1 – The Beginning): Just in front of the entrance to “Kelp Forest”

MO1

Once inside, the Page will be on the floor just next to the podium. Be sure to also pick up the “Book of Antiquity” sitting on the podium itself.

Page 2 (Era 1, Section 2 – Mortal Concerns): “Above” the entrance to the “Kelp Forest”.

MO2

Once inside, the Page will be on a shelf on the left wall:

MO3

Page 3 (Era 1, Section 3 – Turning Point): In the room just before the “Crown room” where Elil will remain after your first interaction with him (the crown room is where you end up when you teleport to Eel Kingdom). It’s on the water surface:

MO4

Once inside, the Page is on the bottom shelf on the right:

MO5

Kelp Forest

Page 1 (Era 4, Section 1 – Panoptican): This one will be just above where you meet Amar in their “cave” area, on the surface of the water:

MO6

Once inside, the Page will be on the left shelf:

MO7

Page 2 (Era 4, Section 2 – Stifled Visions): This one is being carried by a Dolphin that is swimming around the area (it’ll be by the locked door that leads to Midseas):

MO8

Once inside, the Page will be on the right shelf:

MO9

Page 3 (Era 4, Section 3 – Unanswered Questions): Just above where Pout is on the water’s surface. Use the whirlpool just underneath it to actually reach it:

MO10

Once inside, it’s on the shelf on the left:

MO11

Page 4 (Era 7, Section 1 – Uncertainty) – Unlocks after you complete Kelp Forest in full: Just outside of Amar’s “Cave”, just by Snoop:

MO12

Once inside, it’s up on high on the right shelf:

MO13

Page 5 (Era 7, Section 2 – Resolution) – Unlocks after you complete Kelp Forest in full: In front of the entrance/door leading to Midseas, just by Raoul:

MO14

Once inside, it’s up on high on the left shelf:

MO15

Moss Cavern

Page 1 (Era 2, Section 1 – Oversight): On the path leading to Eel Kingdom, just above Astra and Astrid:

MO16

Once inside, it’s on the left shelf above the podium:

MO17

Page 2 (Era 2, Section 2 – Peace & Prosperity [please note that the page that actually shows for this one is incorrect, but what is marked in the book will be the right one]: On the opposite side of Lutra’s pod:

MO18

Once inside, it’s on the left shelf:

MO19

Page 3 (Era 2, Section 3 – Predestination): In the room between Lutra, and Astra and Astrid):

MO20

Once inside, it’s on the right shelf:

MO21

Page 4 (Era 5, Section 1 – Legwork) – Unlocks after you complete Moss Caverns in full: Just near the entrance to Kelp Forest:

MO22

Once inside, it’s on the left shelf:

MO23

Page 5 (Era 5, Section 2 – Beneath the Surface) – Unlocks after you complete Moss Caverns in full: Just next to Camo (the large Rock):

MO24

Once inside, it’s on the bottom right shelf:

MO25

Coral Reef

Page 1 (Era 3, Section 1 – Lawful Dissent): Just next to Lord Poison, in the jaws of the large fish skull:

MO26

Once inside, the Page will be on the floor:

MO27

Page 2 (Era 3, Section 2 – The Missing Ones): Between the entrances of Eel Kingdom and Moss Cavern is a small cave. At one point while completing the Fables, the Twins can be found here:

MO28

Once inside, the Page is on the floor behind the podium:

MO29

Page 3 (Era 3, Section 3 – Apprehension): Just next to the entrance of Kelp Forest, inside a small tunnel/cave:

MO30

Once inside, the Page is on the left shelf in front of the podium:

MO31

Page 4 (Era 6, Section 1 – The Main Frame) – Unlocks after you complete Coral Reef in full: Near the entrance of Eel Kingdom, just above a group of Crabs:

MO32

Once inside, it’s on the left shelf:

MO33

Page 5 (Era 6, Section 2 – Aftermath) – Unlocks after you complete Coral Reef in full: On the ocean floor is a large fish skull (this is right next to Lord Poison). On top of the skull is a large boney fin. The tip of the fin is pointing at the orb.

MO34

Once inside, it’s on the right self:

MO35

A New World Gold
Witness the creation of a new world.

Story Related.

After you’ve completed all of the Fables and spoken with each main character in each area one final time, you’ll need to have collected at least 10 Pages before returning to the Eel Kingdom. Once you have the pages, make your way there and speak with Elil. Exhaust the conversation about your adventures with each character and then give him the pages to make a Crown. Craft the Crown and then you’ll get to choose who the new creator is. Choose anyone you want and when you regain control, fly into the central light and you’ll start the ending scene of the game. When it starts, the trophy will unlock.

Published by 8bitsofvelvet

Content Creator, Game Reviewer, Guide writer.

One thought on “Mythic Ocean Trophy Guide

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