Life is Strange: True Colors is the fourth installment from Square Enix and Deck Nine Games. Where you meet Alex Chen, who has the ability to absorb and manipulate the emotions of those around her.
When her brother dies in what’s deemed an “accident”, Alex must use her ability to uncover the truth and in doing so, reveals secrets that have been long dormant.
I have so much to say about this game, I’m not sure where to begin. I played this a few months ago and still think about it now.
Alex Chen became one of my favourite video game characters, ever. She was vulnerable, cautious, kind and fun-hearted, and my admiration for her just grew with each chapter of the game. After moving to Haven Springs, Colorado to be closer to her older brother, who she hadn’t seen for 7/8 years, she made all necessary attempts to make it feel like home.
It was so much fun to explore the town and meet and greet the locals that, were not only new to me, but new to Alex. So it was like we were both getting to know these strangers together. Which was kind of refreshing.
I loved Life is Strange and Life is Strange: Before the Storm so much, you can probably imagine my excitement for this. And I was so glad to have Steph Gingrich back again, she’s just so fun and I really enjoyed the Dungeons and Dragons stuff from the other games. Steph and Alex worked incredibly well together, bouncing off each other’s quick wit and one liners. So well in fact, that let’s just say Steph must have rolled a D20 on an insight check. Get it? like in D&D… never mind.
It was as intense as the previous three installments and, even more thrilling, exciting and story-driven. I honestly didn’t think they could make a better game than Before the Storm. I was wrong. Each character had their own challenges to face and it was interesting seeing them evolve as individuals throughout the story. With the memories uncovered, basically the collectibles of this game, new snippets of backstory and secrets were discovered, which were so interesting and made the experience so much deeper and layered.
The music is so perfect for the story and added an extra fun or solemn element to the playthrough. It’s amazing how music always gets the feelings riled up, am I right?
There was so much to explore, collect and do that time always flew when I played this and what felt like no time at all; 3, 4, 5 hours went by with a click of the X button here and a conversation there. I was fully engaged and nothing and no one would distracted me.
As I mentioned, collectibles were in the form of memories, and I don’t think I’ve enjoyed searching for collectibles as much as I did these. They were informative and gave backstory to the characters, which meant I understood them better and it felt like I knew them more.
Alex’s ability, to absorb and manipulate emotions, made for such a customisable story. With the choices you make, the outcome can be different. Emotions are a huge part of being human and let’s face it, who wouldn’t want to rid themselves of emotions at times, or take pain away from those they care about? I know I would.
This game will make you think, feel, wonder, and hope; which, for the most part, is all we need.
- Deep and engaging story
- Fun characters
- Customisable choices
- Will make you emotional – be warned
- Very minimal glitches
Interactive and engaging story with fun-loving characters and overall amazing game. I think I’ve said enough.
Platinum is doable in approximately 8-10 hours with a collectibles guide, which we have on the site: Life is Strange: True Colors Trophy Guide – NODE Gamers
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Game & Developer Information
Developer Website: Deck Nine
Developer Socials: Twitter
Publisher Website: Square Enix
Publisher Socials: Twitter
PSN Store Links: £49.99/€79.99 Europe / $59.99 North America
Trophy Information: 41. 1 / 6 / 0 / 34
Images – https://www.igdb.com/