Trophy Roadmap
Difficulty: 5/10
Estimated time to Platinum: 3 – 5 hours (RNG dependent)
Trophies: 29. 1 /
6 /
10 /
12
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: Several
Introduction
Greetings gamers and welcome to the Rick Henderson trophy guide!
This one hails from long time friends of NODE, publisher EastAsiaSoft. This one was developed by Fat Pug Studio.
The difficulty in this one is based on the fact its a bullet hell SHMUP and the RNG aspects of the game. Makes for a combo that can make the game a lot easier or a lot harder. Overall a very fun game but not your normal EZPZ.
“Paying homage to arcade classics and wrapped in nostalgic 16-bit graphics, Rick Henderson is an endless horizontal-scrolling shoot’em up with unlimited replayability. Twitch your fingers through five enemy factions and their bosses, upgrade your ship and try to survive unpredictable space events.
Rick Henderson features multiple difficulty modes to maximize accessibility, helpful tutorials to get you started and a deep scoring system with multipliers, grazing, ranks and perk bonuses. Choose a ship that suits your playstyle, equip 27 unique weapons, perform upgrades and test your skills against dozens of enemy types, all set to a blood-pumping synthwave soundtrack.”
Roadmap
There are a few things to look out for while playing the game while all other trophies will just come by playing the game. I’ll outline below.
The Colonel and
Looper will be tied together for the most part. A loop consists of 6 levels, and you must finish all 6 in 1 sitting for this trophy. At the end of this you should have achieved the colonel rank between points and collecting what I’m calling the floating book things.
At the end of each boss battle, you can collect a new power up, choose wisely based on how you would normally play this type of game.
Now for the most frustrating and RNG based trophies of the game, I Like Rocks,
Laser Dance,
Burn The Space, and
Minesweeper are based on random events you encounter in the game. These 4 trophies could account for half of the total platinum time in the game. Keep track of each event so you know how many of each you have left to save needless grinding. None of these seem to appear in the first level and hopefully you picked up a few through your
Looper playthrough. There is no trick to making them spawn so keep restarting the loop if one doesn’t appear by end of level 2. The good thing is that the game time will still be spent working on the other cumulative trophies.
That’s everything major needed for the game, just give the trophy list a look over for the cumulative across all playthroughs trophies to look out for.
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Trophy Guide
![]() ![]() Unlock all other trophies. |
![]() ![]() Attain private rank. |
![]() ![]() Attain corporal rank. |
![]() ![]() Attain sergeant rank. |
![]() ![]() Attain lieutenant rank. |
![]() ![]() Attain captain rank. |
![]() ![]() Attain major rank. |
![]() ![]() Attain colonel rank. |
![]() ![]() Collect 100 ranks. |
![]() ![]() Finish a loop. |
![]() ![]() Enter asteroid field 3 times. |
![]() ![]() Enter laser barrage 3 times. |
![]() ![]() Enter meteor storm 3 times. |
![]() ![]() Enter minefield 3 times. |
![]() ![]() Kill 100 enemies. |
![]() ![]() Kill 250 enemies. |
![]() ![]() Kill 500 enemies. |
![]() ![]() Kill 750 enemies. |
![]() ![]() Kill 1000 enemies. |
![]() ![]() Kill 2500 enemies. |
![]() ![]() Kill 3 bosses. |
![]() ![]() Kill 6 bosses. |
![]() ![]() Kill 12 bosses. |
![]() ![]() Kill 100 transports. |
![]() ![]() Collect 25 gems. |
![]() ![]() Collect 50 gems. |
![]() ![]() Collect 75 gems. |
![]() ![]() Collect 100 gems. |
![]() ![]() Collect 150 gems. |
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