Trophy Roadmap
Difficulty: 1.5/10
Estimated time to Platinum: 1 – 2 hours
Trophies: 14. 1 /
11 /
2 /
0
Missable trophies: 1 – Give me a hug
Glitched trophies: None
Difficulty related: None
Playthrough: 1
Introduction
Welcome to the Voyage trophy guide!
Voyage is a short hand-painted adventure game developed and published by Venturous in 2021 and ported to PlayStation in 2022. You play as two unnamed characters as they travel across an unknown planet, trying to find their way back to their ship.
The general rule for the game is to make your way from left to right, pushing/pulling things as needed to help you travel. The game is pretty good at telegraphing where you need to go, either by putting up invisible walls when you’ve missed something, or by spawning a little spirit to show you somewhere you need to climb, stand, etc. You shouldn’t need a video guide – and I recommend playing the game without one – but there are of course several on YouTube if you need them.
For all of the chapter trophies in this guide, I will list parts that may trip you up, in the order you’ll encounter them, but it is not a complete walkthrough of each chapter.
Roadmap
Step 1: Play through the game, making sure to unlock the one missable trophy
Nearly the entire list will be unlocked just by playing through the game! The only trophy you need to make an effort to unlock is Give me a hug, which can be done at any point after Chapter 1.
You will unlock (in order):
The journey begins
Give me a hug – MISSABLE
First clues
Crystalized
Caring
Ship in flames
Crystal explosion
In the dark
Ruptured reality
Resolve
Shadows of despair
Stars
A way home
That’s everything
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Trophy Guide
![]() ![]() Obtain all trophies |
Congratulations!
![]() ![]() Complete chapter 1 |
Story-related and cannot be missed.
Chapter 1 is just a short tutorial – you need to push the three rock pieces to surround the crystal, then interact with the crystal (this is how you’ll be finishing all subsequent chapters of the game).
The tutorial isn’t actually particularly helpful – all you need to know is that is the button you’ll be using to get through 95% of the game.
allows you to swap characters, which you may need to do from time to time. It does not matter which character you use; their abilities are identical.
NOTE: For all of the chapter trophies in this guide, I will list parts that may trip you up in the order you’ll encounter them, but it’s not a complete walkthrough of each chapter.
![]() ![]() Complete chapter 2 |
Story-related and cannot be missed.
There’s one kind of tricky part of the level, mostly because its pretty ambiguous what needs to be done. After crossing the water, you’ll enter an area that looks like a cemetery. It’s difficult to see, but there are several rocks that you can pull vines off of. Once you’ve done so, interact with the rocks to send a spirit up into the air. Once you’ve done this to all the rocks, you should see a cutscene at the bottom of the hill – that is your indication that you can continue forward.
The chapter ends when your characters are swapping off to cross a large log blocked by vines – eventually one will get caught in an orb. The other needs to join their friend, after which you’ll need to interact with another crystal, like in the first chapter.
![]() ![]() Complete chapter 3 |
Story-related and cannot be missed.
Eventually you’ll reach a large white yak. Once you interact with it, you’ll need to coax it as far left as it will go, to a large rock. Once there, push the rock and the yak will join you to open your way forward
![]() ![]() Complete chapter 4 |
Story-related and cannot be missed.
After crossing through the sandstorm, you’ll reach another UFO-looking rock. To the left of it is a well-camouflaged yak. Interact with it and bring it with you as you continue to the right.
On the ship, the blue area is an elevator you can use to travel between ship levels. Your goal on the ship is to interact with the ship’s three computers to open your pathway through the level, then when you’re at the area with three bridges, get a block to the center level so you can boost back into the ship and (eventually) end the level.
![]() ![]() Complete chapter 5 |
Story-related and cannot be missed.
There is a part, after your characters reunite, where you will descend on some rocks. You’ll need to pull the cobwebs/vines attached to the rocks to reach different levels.
![]() ![]() Complete chapter 6 |
Story-related and cannot be missed.
Near the beginning of the chapter, when you reach the area where the spirits are walking to the right, interact with any of the fat ones to be carried into the next area of the chapter.
In the cloudy area, you’ll eventually reach three objects on rocks. Interact with all three, or the level will just continually loop. After doing so, walk left and look for a spirit carrying a black backpack. Stick with it – it will drop the backpack under one of the hills you raised, after which you can start pushing the backpack to the right. Once it’s delivered, go left to the items you interacted with to finish the chapter.
![]() ![]() Complete chapter 7 |
Story-related and cannot be missed.
In the cave area, the rock the spirit is sitting on should be pulled left so you can boost onto the large stone wall and push the boulder at the end of it.
In the shallow water at the end of the chapter, while you’re pushing the yellow rock, make sure you take the time to interact with the three stone things with a weird smiley face on them (like in Chapter 2) before triggering the end of the chapter, to save a bit of time in Chapter 8.
![]() ![]() Complete chapter 8 |
Story-related and cannot be missed.
At the very beginning of the chapter, there’s one more of the stone things to interact with (you interacted with the others at the end of Chapter 7, but in case you missed them, you can always backtrack). Make sure you interact with your personal light source when you pass it so you can recover it, as the game will not do so automatically.
![]() ![]() Discover first mural |
Story-related and cannot be missed.
Midway through Chapter 2, you will drag a boat past a large wall in the middle of the water. Along the length of the wall are three circles on the wall that you must interact with to progress through the level – the left-most circle is the one that will unlock this trophy.
![]() ![]() Discover second mural |
Story-related and cannot be missed.
Near the beginning of the second area of Chapter 6, your personal light source will automatically illuminate this mural as you platform down it.
![]() ![]() Discover third mural |
Story-related and cannot be missed.
The third mural will be automatically illuminated as you make your way through the beginning of Chapter 8.
![]() ![]() Hug |
MISSABLE
At any point after Chapter 1, stand next to your partner, facing them, and press . It may take a few tries to get the distance right.
![]() ![]() Complete the journey |
Story-related and cannot be missed.
On the outside bridges area, you’ll want to push a lump of cables all the way left across the elevator to restore power to the ship so you can continue through the stage. Once the power is restored, backtrack onto the ship and interact with the computer on the top-most level.
To finish the game, when you reach the area with the holes in the wall, find the closed hole and interact with the nearby panel to open it and climb the ladder.
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