The Walking Dead: The Final Season is an episodic adventure game developed by Telltale Games for the first two episodes. Then Telltale went defunct and Skybound Entertainment bought the rights to the series and developed the last two episodes. The first episode launched in August 2018 and the final episode launched in March 2019 for PC, Xbox One, and PlayStation 4.
It’s been years since Clementine found AJ and took him back from the people who forced her to give him up. Now they live on the road, scavenging what they can and making sure not to be bitten by walkers. Until eventually they try scavenging a train station and it all goes wrong. Walkers surround them, they crash their car, and they end up being taken to a boarding school where a band of kids are surviving.
The game is broken up into 4 episodes, which were a lot longer than I expected them to be. Each episode has a spot that lets you take one route or another, so if I wanted to see them all, I had to make sure to make a backup save in game. So doing this, to see all the possibilities took me 3-4 hours to beat each episode, which in all honesty felt a bit too long for my tastes.
The game is honestly perfectly paced and I was very shocked when it started up and I got full control of everything! From the 360° camera, to killing the zombies in a specific order instead of scripted QTEs. I can even begin to explain how many times I died throughout my journey because I was in full control of all aspects of combat. From making sure I’m taking out enemies with a bow, to luring zombies into traps and triggering them, it was a lot more eventful and mixed than any other games in the series.
The game is filled with a whole lot of moral choices, especially when it comes to AJ. I was sitting there most of the time weighing my options during each opportunity, thinking to myself “how does this affect AJ?”. I didn’t care about how it affected everyone else as much, but I did care. The story actually makes it feel like for once zombies are an actual threat in the world, as opposed to an inconvenience. But of course the whole thing also focuses on how, in the midst of an apocalypse, the true enemy is other people! Which The Walking Dead series really focuses on over anything else it feels like. But I’m not sure how this gets it so right without it becoming such a stale formula like the show.
The dialogue in the game sometimes feels like it tries too hard to make all the characters seem grown up because of the circumstances. In all honesty I could’ve done well without the amount of times “fuck” was said, considering the main cast of characters were mostly teenagers. But this also helps accentuate the emotions that the game has throughout all four episodes as Clementine fights like hell to keep AJ alive and human, while fighting to keep the school children alive from the gang that wants to take them and do them harm. It was all amazingly done and I’m sad that the series is now over, but I also didn’t want the story of Clementine to grow stale.
- Amazing End To The Series
- Amazing Characters
- Brand New Gameplay
- Episodes Run A Bit Long
- Fuck Is Said A Bit Too Much
If you enjoyed any part of Telltales Walking Dead series, I cannot scream it enough for you to finish the series and see the end. It’s heart wrenching, it’s different, it’s exciting, and I remember why I loved this series so much through all of its highs and lows. Play this game!
Game & Developer Information
Developer Website: Telltale Games
Developer Socials: Twitter
Publisher Website: Skybound Entertainment
Publisher Socials: Twitter
PSN Store Links: £18.99/€23.99 Europe / $19.99 North America
Trophy Information: 49. 1 / 1 / 11 / 36
Images – https://www.igdb.com/