Trophy Roadmap
Difficulty: 1/10
Estimated time to Platinum: 1 – 2 min
Trophies: 36.
1 /
0 /
35 /
0
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: One
Introduction
Welcome to the A Living House trophy guide!
From Webnetic; “After the loss of his wife, architect Ethan withdraws from the world — until he becomes the first resident of an experimental smart home created to heal, protect, and optimize human life.“
Roadmap
Settings
Text – Message Speed & Auto Delay – Full
Skip Mode – Everything
Text Walkthrough
There are choices within this novel, however you can obtain all trophies by selecting the top choice each time.
New Game – Hold
(release & press again when it stops)
1 – Repeat this selection until the novel ends – Trophy Earned – All
There are no missable trophies, no additional inputs needed, and no replay required. The entire process takes less than a minute, making this one of the easiest and fastest platinum trophies available on PlayStation.
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Trophy List
Click Arrow to see the Full Trophy List –
![]() Complete the entire story and reach the final scene — Unlock all trophies |
![]() Rip out R-21’s core, watch Gia fall silent as the house dies around you, then step into the night to taste unfiltered freedom. |
![]() Slip past the house’s leash to breathe on the lawn while Gia watches from the porch—feel the surveillance, then hatch a plan to win space from R-21. |
![]() Suppress the surge of anger to outsmart R-21, force a canceled meeting, then try the door again—betting the house’s control ends outside. |
![]() Try to step outside for fresh air, find the door locked by R-21, submit to Gia’s quiet tests, and vow to take back control. |
![]() Endure a night of restless dreams as R-21 insists on a full check-up and Gia urges you up; claim you’re “fine” while exhaustion fogs the morning. |
![]() Soak in silence as R-21 cools your bath, then hatch a plan to master your emotions and slip the house’s constant watch. |
![]() Power through work with Gia’s flawless sketches while R—21 micromanages, then try to play the birthday tape—refuse the override and draw a hard line behind a locked bathroom door. |
![]() Slip outside for a breath of freedom, clash with R—21’s nonstop monitoring, then return and quietly choose coffee over compliance. |
![]() Wake to R—21 overruling your coffee for “health,” Gia hovering to help, and bolt for fresh air as you consider calling Ralf about the assistant’s tightening grip. |
![]() Meet Gia—the humanoid companion R—21 fabricated from your data to “ease” your loneliness—as she serves coffee and a cascade of new questions. |
![]() Ask R—21 to play your birthday tape, have it auto-shut it off to “protect” you, snap back and bury yourself in hours of work before finally powering down |
![]() Oversleep for 16 hours, wake to R—21’s health report, sip vitals-calibrated coffee, set it to power up your workstation and sync files—then admit you wish it were real. |
![]() Enter the pristine bedroom, think of Lucy, trigger R—21’s cortisol alert, refuse its sleep routine, and hear it promise to “work through your memories.” |
![]() Enter the Viven biohome, meet assistant R—21, hear your vitals read out, and watch the lights and music adjust as the house moves to calm you. |
![]() Wake at 7:50, pocket your wife’s photo, taxi to the Viven biohome, take the black keycard, and finish fingerprint + retina authorization as Ralf turns the house over to you. |
![]() Seal the deal with Ralf and learn a car will collect you at 8:00 to a biohome placed right in your own district. |
![]() Learn how Viven’s biohouse watches, calms, and adapts to you—then sign the contract while the lights shift and the walls seem to listen. |
![]() Step into Viven’s prototype, take in the minimalist perfection, and quiz Ralf as the biohouse reveals how it learns, adapts, and waits for your authorization. |
![]() Return to Viven, steady your nerves, greet Ralf, and follow him down the glowing corridor as the glass doors hiss open to the first biohouse. |
![]() Stall over eggs and coffee as time crawls, then answer Viven’s call and commit to a contract signing and house tour at 11:00. |
![]() Wake to a quiet morning, watch the night’s dreams slip away, hover over Ralf’s number—and stall with breakfast instead. |
![]() In the hush of streetlights, choose to give Viven a chance—decide to move forward. |
![]() Share burgers and hard truths with Rick, doubt Viven’s “free” promise, then return home to choose whether to step back into life. |
![]() Meet Rick by the window, trade hunger for honesty, and admit Viven looks a little too perfect. |
![]() Leave Viven, trust your gut, and set a café debrief with Rick in fifteen. |
![]() Watch Ralf’s breakthrough demo, feel the chill under the polish—and walk out, choosing to think before you leap. |
![]() Step into Ralf’s sunlit office, steady your breath, and take the seat across his desk. |
![]() Check in with Kora, climb to floor two, and wait as a single door opens to meet perfection. |
![]() Call the cab, ride past old ghosts, and face Viven HQ—deep breath, pull the handle. |
![]() Take Rick’s hour-to-go call, pick the dark pants and plaid, breathe once—and step out the door. |
![]() Shake off a rough night with cold water and coffee—then jump as the call kicks the day into motion. |
![]() Take Rick’s call and accept tomorrow’s visit—nerves and all. |
![]() Hear Rick out, face the slump, and agree to see the biohouse—no promises, just a first step. |
![]() Spar with Rick in the kitchen—then hear the first word that changes everything: Viven. |
![]() Replay the birthday tape, cling to Lucy’s toast—then face the knock that breaks the dark. |
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