Trophy Roadmap
Difficulty: 0/10
Estimated time to Platinum: 1 – 2 min
Trophies: 36.
1 /
0 /
35 /
0
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: One
Introduction
Welcome to the Furry Hearts trophy guide!
From Webnetic; “Furry Hearts is a cozy, school-set visual novel about finding your place—and the people who feel like home. You play as Kit, a fox who’s just moved to a new town, new house, and new class where he knows no one. Then come the firsts: a teammate who has your back (Lupus), a stage to help paint, a park that becomes “your spot,” and a girl whose smile you can’t stop sketching (Chloe). There’s a rival who runs too fast, an ex who scowls too hard, and a birthday that changes everything.“
Roadmap
Settings
Text – Message Speed & Auto Delay – Full
Skip Mode – Everything
Text Walkthrough
This is a no choices novel, so enjoy the easy platinum.
New Game – Hold
(release & press again when it stops) – Trophy Earned – All
There are no missable trophies, no additional inputs needed, and no replay required. The entire process takes less than a minute, making this one of the easiest and fastest platinum trophies available on PlayStation.
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Trophy List
Click Arrow to see the Full Trophy List –
![]() Complete the entire story and reach the final scene — Unlock all trophies |
![]() The End |
![]() Hang the play posters with Lupus and admit you confessed to Chloe. |
![]() After Chloe’s birthday party, confess your feelings to her at the door. |
![]() Give Chloe her birthday gift at the doorstep when she opens the door. |
![]() Choose a white T-shirt and jeans for Chloe’s birthday. |
![]() Have Simon shoulder past you in the auditorium, scattering your brushes. |
![]() While painting the banner with Lupus and discussing gifts, have Chloe step down from the stage and approach you. |
![]() Finish drawing all of Chloe’s birthday invitations overnight to surprise her the next day. |
![]() After walking Chloe home, return to your house and slip into your room without your parents noticing. |
![]() Go to the park with Chloe, buy blueberry ice cream, and agree to design her birthday invitations. |
![]() Invite Chloe to the park and meet her at the school entrance to start the walk. |
![]() After giving Chloe the portrait, receive her invitation to her birthday. |
![]() Stop Chloe when you’re alone after Lupus goes backstage and work up the courage to talk to her. |
![]() Find the kettle backstage amid the props and bring it back to plug in at the table. |
![]() Get excused from classes by Mr. Brown to help Lupus and enter the auditorium. |
![]() Meet Chloe during rehearsal and introduce yourself. |
![]() Help Lupus set up and start painting the Romeo & Juliet banner near the stage. |
![]() Leave for school the next morning without eating—wake to the knock, tell Mom you’ll eat at school, and head out. |
![]() Return home after the first school day, answer Mom, and head upstairs to your room. |
![]() Win the checkpoint race with Lupus by returning with three markers before the others. |
![]() Spot the hidden checkpoint tangled in the wild rose bushes near the trail before your rivals. |
![]() Unearth the hidden marker beneath a root at the old oak and regroup with Lupus. |
![]() Split up during the forest checkpoint race—send Lupus with the map, memorize the route, and head for the old oak alone. |
![]() Pair with Lupus, take the maps, and start the checkpoint race at the whistle. |
![]() During P.E. pairing, when no one volunteers, have Lupus step up and take you as his partner. |
![]() Accept Lupus’s help to find a free locker and change into your gym clothes. |
![]() Stay behind at recess, draw in your sketchbook, and meet Lupus—introduce yourself. |
![]() After entering the classroom, introduce yourself to Mr. Brown’s class. |
![]() Get dressed for the first day, choose the gray hoodie, and leave for school on your own. |
![]() Close your eyes, fall asleep in the new house, and wake to the knock at the door. |
![]() After the argument with Mom, turn off the light, grab the pie, and eat the slice until nothing remains. |
![]() Finish unpacking the last box in your new room. |
![]() After choosing your room, scream “I HATE IT!!!!” and switch on the light for the first time. |
![]() After arriving, run upstairs, choose the farthest room, and slam the door during the first argument. |
![]() After the car ride, enter the new house for the first time. |
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