Furry Hearts Trophy Guide

Trophy Roadmap

Difficulty: 0/10
Estimated time to Platinum: 1 – 2 min
Trophies: 36. 40-platinum 1 / Gold 0 / Silver 35 / Bronze 0
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: One

Introduction

Welcome to the Furry Hearts trophy guide!
From Webnetic; “Furry Hearts is a cozy, school-set visual novel about finding your place—and the people who feel like home. You play as Kit, a fox who’s just moved to a new town, new house, and new class where he knows no one. Then come the firsts: a teammate who has your back (Lupus), a stage to help paint, a park that becomes “your spot,” and a girl whose smile you can’t stop sketching (Chloe). There’s a rival who runs too fast, an ex who scowls too hard, and a birthday that changes everything.

Roadmap

Settings

Text – Message Speed & Auto Delay – Full
Skip Mode – Everything

Text Walkthrough

This is a no choices novel, so enjoy the easy platinum.

New Game – Hold (release & press again when it stops) – Trophy Earned – All

There are no missable trophies, no additional inputs needed, and no replay required. The entire process takes less than a minute, making this one of the easiest and fastest platinum trophies available on PlayStation.

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Trophy List

Click Arrow to see the Full Trophy List –
Furry Hearts
Complete the entire story and reach the final scene — Unlock all trophies
The End Gold
The End
Hallway Hype Gold
Hang the play posters with Lupus and admit you confessed to Chloe.
Doorstep Confession Gold
After Chloe’s birthday party, confess your feelings to her at the door.
Birthday at the Door Gold
Give Chloe her birthday gift at the doorstep when she opens the door.
Birthday Fit Locked Gold
Choose a white T-shirt and jeans for Chloe’s birthday.
Collision at the Banner Gold
Have Simon shoulder past you in the auditorium, scattering your brushes.
Rehearsal Interlude Gold
While painting the banner with Lupus and discussing gifts, have Chloe step down from the stage and approach you.
Midnight Invitations Gold
Finish drawing all of Chloe’s birthday invitations overnight to surprise her the next day.
Sneak Back In Gold
After walking Chloe home, return to your house and slip into your room without your parents noticing.
Blueberry by the Falls Gold
Go to the park with Chloe, buy blueberry ice cream, and agree to design her birthday invitations.
Parkside Stroll Gold
Invite Chloe to the park and meet her at the school entrance to start the walk.
Birthday Invitation Gold
After giving Chloe the portrait, receive her invitation to her birthday.
Courage Gold
Stop Chloe when you’re alone after Lupus goes backstage and work up the courage to talk to her.
Behind the Curtain Gold
Find the kettle backstage amid the props and bring it back to plug in at the table.
Backstage Pass Gold
Get excused from classes by Mr. Brown to help Lupus and enter the auditorium.
Promising Kit Gold
Meet Chloe during rehearsal and introduce yourself.
Backstage Beginnings Gold
Help Lupus set up and start painting the Romeo & Juliet banner near the stage.
New Day, No Breakfast Gold
Leave for school the next morning without eating—wake to the knock, tell Mom you’ll eat at school, and head out.
End of Day One Gold
Return home after the first school day, answer Mom, and head upstairs to your room.
Checkpoint Champions Gold
Win the checkpoint race with Lupus by returning with three markers before the others.
Rose Among Thorns Gold
Spot the hidden checkpoint tangled in the wild rose bushes near the trail before your rivals.
Rooted Discovery Gold
Unearth the hidden marker beneath a root at the old oak and regroup with Lupus.
Memory Run Gold
Split up during the forest checkpoint race—send Lupus with the map, memorize the route, and head for the old oak alone.
Runners Pact Gold
Pair with Lupus, take the maps, and start the checkpoint race at the whistle.
Chosen in Silence Gold
During P.E. pairing, when no one volunteers, have Lupus step up and take you as his partner.
Locker Room Lifeline Gold
Accept Lupus’s help to find a free locker and change into your gym clothes.
First Friend Gold
Stay behind at recess, draw in your sketchbook, and meet Lupus—introduce yourself.
Under All Eyes Gold
After entering the classroom, introduce yourself to Mr. Brown’s class.
First Day, My Way Gold
Get dressed for the first day, choose the gray hoodie, and leave for school on your own.
Rest at Last Gold
Close your eyes, fall asleep in the new house, and wake to the knock at the door.
No Crumbs Left Gold
After the argument with Mom, turn off the light, grab the pie, and eat the slice until nothing remains.
Unpacked, Not Home Gold
Finish unpacking the last box in your new room.
Echoes Through the House Gold
After choosing your room, scream “I HATE IT!!!!” and switch on the light for the first time.
Farthest From Home Gold
After arriving, run upstairs, choose the farthest room, and slam the door during the first argument.
Crossing the Threshold Gold
After the car ride, enter the new house for the first time.

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