Don’t Fall: aleph Refreshed Trophy Guide

Trophy Roadmap

Difficulty: 1/10
Estimated time to Platinum: 2 – 3 min
Trophies: 15. 40-platinum 1 / Gold 11 / Silver 1 / Bronze 2
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: 10 Levels

Introduction

Welcome to the Don’t Fall: aleph Refreshed trophy guide!
A Lemming style platformer that requires you to save Aleph from falling to his death during their darkest times. Developed by Acyntha the game features a number of levels that test your ability to save the Lemming.

Roadmap

Step 1: Complete 10 Levels
Completing the first nine levels will net you the platinum trophy without too much trouble.
The components of the game let you place a single Block at a time with the button, and then later on a single Bouncing Pad with .

None of the levels are difficult, however I have included instructions for them all, plus a full vide playthrough below.

Level 1 – A single block () placed exactly where the marker is.
Level 2 – A single block placed where the gap in the walkway is.
Level 3 – A block will need to be placed in 3 separate locations (one at a time) that are easy to spot along the natural path.
Level 4 – A block will need to be placed in 5 separate locations (one at a time) that are easy to spot along the natural path.Spikes will only kill you,  not Aleph. Cover the first gap, then place a block just above the spikes before using a block on the final gap.
Level 5 – Spikes will only kill you,  not Aleph. Cover the first gap, then place a block just above the spikes before using a block on the final gap.
Level 6 – A single bouncing pad () placed exactly where the marker is (It will fall to the path).
Level 7 – Place a bouncing pad directly beneath the first drop, then 2 blocks to continue the path before placing another bouncing pad to reach the exit.
Level 8 – Place a block at the end of the path, with 2 separate bouncing pads to lead you up to the exit.
Level 9 – A block will need to be placed in 3 separate locations (one at a time) that are easy to spot along the natural path, before finally placing a bouncing pad up to the exit.
Level 10 – Place a block at the end of the path, with a bouncing pad on top of it. Next you need to place a bouncing pad where aleph would drop down, before placing one more block at the bottom of the big drop and a bouncing pad to get to the finish.

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Trophy List

Living soul

Complete all the trophies

Inner world Gold
Pass Level 1
Comfort zone Gold
Pass Level 2
Helping hand Gold
Pass Level 3
Notice your surroundings Gold
Pass Level 4
Change your ways Gold
Pass Level 5
It might hurt Gold
Pass Level 6
Be brave Gold
Pass Level 7
Darkest before the dawn Gold
Pass Level 8
Light of hope Gold
Pass Level 9
Paving Stone Gold
Create a Block
Keep it Up Gold
Create a Bouncy
Paving Stone 2Gold
Let the lemming pass 5 blocks
Paving Stone 3Gold
Let the lemming pass 15 blocks
Light of hopeGold
Pass Level 10

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Published by Dino_Roar Gaming

Game Reviews & Trophy Guides at https://nodegamers.com - Game Walkthroughs, Let’s Plays & Guides on YouTube - Top 50 Worldwide PSN Trophy Hunter

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