Don’t Fall: aleph Refreshed Trophy Guide

Trophy Roadmap

Difficulty: 1/10
Estimated time to Platinum: 2 – 3 min
Trophies: 15. 40-platinum 1 / Gold 11 / Silver 1 / Bronze 2
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: 10 Levels

Introduction

Welcome to the Don’t Fall: aleph Refreshed trophy guide!
A Lemming style platformer that requires you to save Aleph from falling to his death during their darkest times. Developed by Acyntha the game features a number of levels that test your ability to save the Lemming.

Roadmap

Step 1: Complete 10 Levels
Completing the first nine levels will net you the platinum trophy without too much trouble.
The components of the game let you place a single Block at a time with the button, and then later on a single Bouncing Pad with .

None of the levels are difficult, however I have included instructions for them all, plus a full vide playthrough below.

Level 1 – A single block () placed exactly where the marker is.
Level 2 – A single block placed where the gap in the walkway is.
Level 3 – A block will need to be placed in 3 separate locations (one at a time) that are easy to spot along the natural path.
Level 4 – A block will need to be placed in 5 separate locations (one at a time) that are easy to spot along the natural path.Spikes will only kill you,  not Aleph. Cover the first gap, then place a block just above the spikes before using a block on the final gap.
Level 5 – Spikes will only kill you,  not Aleph. Cover the first gap, then place a block just above the spikes before using a block on the final gap.
Level 6 – A single bouncing pad () placed exactly where the marker is (It will fall to the path).
Level 7 – Place a bouncing pad directly beneath the first drop, then 2 blocks to continue the path before placing another bouncing pad to reach the exit.
Level 8 – Place a block at the end of the path, with 2 separate bouncing pads to lead you up to the exit.
Level 9 – A block will need to be placed in 3 separate locations (one at a time) that are easy to spot along the natural path, before finally placing a bouncing pad up to the exit.
Level 10 – Place a block at the end of the path, with a bouncing pad on top of it. Next you need to place a bouncing pad where aleph would drop down, before placing one more block at the bottom of the big drop and a bouncing pad to get to the finish.

If you liked this guide, you’ll find more on our site.
You can also chat to our writers and friends by joining us on Discord with this link – Discord Invite

Trophy List

Living soul

Complete all the trophies

Inner world Gold
Pass Level 1
Comfort zone Gold
Pass Level 2
Helping hand Gold
Pass Level 3
Notice your surroundings Gold
Pass Level 4
Change your ways Gold
Pass Level 5
It might hurt Gold
Pass Level 6
Be brave Gold
Pass Level 7
Darkest before the dawn Gold
Pass Level 8
Light of hope Gold
Pass Level 9
Paving Stone Gold
Create a Block
Keep it Up Gold
Create a Bouncy
Paving Stone 2Gold
Let the lemming pass 5 blocks
Paving Stone 3Gold
Let the lemming pass 15 blocks
Light of hopeGold
Pass Level 10

If you enjoyed this trophy guide, why not check out some more we have?
You can also join us in our Discord, Follow us on Twitter & Subscribe to us on YouTube

Published by Dino_Roar Gaming

I try Indie Games, Unedited Gameplay Videos & Walkthroughs. I also write Gaming Reviews & Trophy Guides for https://nodegamers.com/ for #PS5/#PS4/#PSVR/#PSVita

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: